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Answered

Lathe curve editor problem - can't find a one and only curve in the file-SVG import

Ian K 4 weeks ago updated by Vitaly Ovchinnikov 4 weeks ago 1

Hi,

 

Whenever I try and make a custom shape to use in the curve editor, I receive the error message:-

can't find a one and only curve in the file

 

I’m trying to make the files as simple and tidy as possible (please see attached).

 

Could you please offer some advice.

 

Thanks in advance,

Ian

 

Attachments:
shampoo_bottle.svg
shampoo_bottle.ai
Screenshot 2019-09-18 at 17.45.42.png

Answer

Answer
Answered

This one is simple, have a look here:


Boxshot expects the outline path to be solid, so it can make a single curve out of all the segments. In your case you have some segments disconnected:

After fixing the path you get a nice bottle shape in Boxshot:

I'll have a look if we can join path segments better, but it is always a good idea to have a solid single path for loading to Lathe objects.

PS: A little hack. Lathe editor requires a single path and doesn't show your SVG file if it has more than one segment. However, Extrude shape has no such limitation, so you can try loading your SVG there and see what Boxshot loads. Your path looks solid there, but once you try moving points around, you'll quickly notice that there are more than just one segment there - the vertical line is a separate object. Sometimes this can give a quick idea of what to fix.

GOOD, I'M SATISFIED
Satisfaction mark by Ian K 4 weeks ago
Answer
Answered

This one is simple, have a look here:


Boxshot expects the outline path to be solid, so it can make a single curve out of all the segments. In your case you have some segments disconnected:

After fixing the path you get a nice bottle shape in Boxshot:

I'll have a look if we can join path segments better, but it is always a good idea to have a solid single path for loading to Lathe objects.

PS: A little hack. Lathe editor requires a single path and doesn't show your SVG file if it has more than one segment. However, Extrude shape has no such limitation, so you can try loading your SVG there and see what Boxshot loads. Your path looks solid there, but once you try moving points around, you'll quickly notice that there are more than just one segment there - the vertical line is a separate object. Sometimes this can give a quick idea of what to fix.