Put all pre-built shapes in a folder

G W 8 years ago updated 7 years ago 0
On the left of the screen, put all the shapes in a folder called Factory Shapes or something. Then have another folder called Custom shapes. This is where users have stored their own or imported shapes.
At the moment, I have to always scroll down right to the bottom of all the shapes to import my models (which I invariably use)
You can simply drag and drop your external model to the scene, Boxshot will create external shape object automatically.