Will be answered

Slow Performance

PatrickSimmons 8 months ago updated by Vitaly Ovchinnikov 8 months ago 7

Hello... I'm working with a complex scene with a pillow bag repeated over 100 times along with around 15 cases generated in Origami. 

The scene runs painfully slow. It takes the document around 6 minutes to even open. 

Is there anything I can do to improve performance?

Under review

Boxshot has to re-generate all the objects at loading, it also needs to load all the artwork, so it may take time to load the scene. However, 6 minutes is not a good result... As for the overall performance, do you use OpenGL or raytracing preview? Have you tried switching between them to get any speedup?

Switching to raytracing does Speed it up a bit. (which for smaller scenes has been slower in the past)

Does reducing texture size makes a difference in performance? 

I'm using a MacPro from 2013.

Processer: 3.5 GHz 6-Core Intel Xeon E5

Memory: 64 GB 1866 MHz DDR3

Graphics Card: AMD FirePro D700 6144 MB

There is an option in settings to reduce texture resolutions in preview. Give it a try in the OpenGL mode and see if it helps. Personally, I think the problem is caused by the number of objects. Bags are quite complex shapes with many polygons and having a large number of them in scene may affect performance.

Any chance you can share the scene privately?

I've been using the "reduced textures" option already. 

Where do you want me to send the file?

Just upload it somewhere to the cloud and send a link with a private message here. Please make sure you used File->Collect Resources in Boxshot menu to get all the artwork together.

Here is the link:


Thanks for the help!

Will be answered

Thanks, we'll see what can be done.