I've noticed another bug that seemed to have been resolved at one point, but has come back.
When a model is created in Origami and brought into Boxshot, the side texture does not match. In the case, the flute of the cardboard is much tighter in Boxshot than what was generated in Origami.
I had noticed in previous versions that the model would import with the UV Mapping turned way down.
I am exporting a DAE file from Origami and opening it in Boxshot.
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