I'm having issues importing 3D models in Keyshot. In earlier versions, when exporting, I'd get different png files for front, back, side, etc... which were then easily taken over in KS. Now, I get one large file, basically the png version of the AI file, which KS does not recognize and is not applicable as texture in the program.
Would it be possible to re-implement this function? I think it's a real shame it doesn't work anymore.
Customer support service by UserEcho