Hello, admittedly I am new to Owlet.
My office studio developed a custom packaging in Maya recently. I purchased Owlet to be able to use those 3D objects with Labels applied via the Material Editor as per your tutorials. Things look fine at the preview window. But even when rendered in production quality at 2000 pixels the output is defused (as if viewing the objects through a fog of light).
Wonder what I am doing wrong. Help much appreciated. Image attached for a better explanation.
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