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Under review
Geometry distorts or disappears
As an example:
1. I create a scene with a few objects,
2. computes lightmap,
3. add a few snapshots,
4. computes lightmap -> Geometry distorts or disappears.
After first lightmap.
After snapshots have been applied and compute lightmap again.
The distort also occur when I happen to double click on snapshot. And some objects can disappear when I compute lightmap the first time.
Customer support service by UserEcho
This might be a Blender-issue. I tried exporting the objects from Lightwave and recreate the problems with no "luck". When
exporting from Lightwave everything seems to be working fine.
Seems to be a blender .fbx-issue. obj-files works fine.
Anyway, please send a sample small FBX so we can test it here. If it is loaded well, it shouldn't be affected by the lightmap calculation...
.fbx-file:
Thank you